AI Insights · Timothy · April 2025
Top 5 iOS Boxing Games in Ecuador: Q1 2025 Performance
Explore the performance metrics of the top five boxing games on iOS in Ecuador during Q1 2025, including downloads, revenue, and active user trends.
In the first quarter of 2025, the top boxing games on iOS in Ecuador showcased varied performance in terms of downloads, revenue, and active users. Here's a closer look at how these apps fared based on data from Sensor Tower.
Real Boxing 2, developed by Vivid Games S.A., recorded a peak in weekly revenue of around $20 in mid-January. Downloads reached their highest at 88 in the week of January 20, while weekly active users showed a slight dip from 132 to 96 over the quarter.
WWE Mayhem by Reliance Games experienced a brief revenue spike of $6 in mid-February. Downloads varied, peaking at 52 in early February, and the app maintained a steady increase in active users, reaching 105 by mid-March.
MFC - Midnight Fight Club saw fluctuating download numbers, with a notable rise to 59 by the end of March. Active users increased significantly from 8 at the start of the quarter to 73, indicating growing engagement.
dropcult from SmokeSpotGames showed intermittent download activity, with a peak of 180 in mid-January. Active users were highest at 289 in the same period before stabilizing around 153 by the end of the quarter.
Lastly, Boss Fight. by BoomBit, Inc. saw its downloads peak at 73 in late January. Active users remained robust, increasing from 209 to 300 by quarter's end.
These insights provide a snapshot of the competitive landscape for boxing games on iOS in Ecuador. For more detailed analytics, visit Sensor Tower.